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	<title>Games en Serious Games &#187; literatuur</title>
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		<title>Game literature for the gamedesign course TUE</title>
		<link>http://www.wouterbaars.net/blog/2008/10/30/game-literature-for-the-gamedesign-course-tue/</link>
		<comments>http://www.wouterbaars.net/blog/2008/10/30/game-literature-for-the-gamedesign-course-tue/#comments</comments>
		<pubDate>Thu, 30 Oct 2008 10:30:40 +0000</pubDate>
		<dc:creator>wouter</dc:creator>
				<category><![CDATA[English articles]]></category>
		<category><![CDATA[Lesmateriaal]]></category>
		<category><![CDATA[boek]]></category>
		<category><![CDATA[gamedesign]]></category>
		<category><![CDATA[literatuur]]></category>

		<guid isPermaLink="false">http://wouterbaars.net/blog/?p=41</guid>
		<description><![CDATA[Dear Students:  Here is the literature I recommend for the gamedesign course. Most books are available in the library, but probably not enough copies for everone, so be quick and share the books! On Gamedesign: Chris Crawford on Game Design (New Riders Games) Patterns in Game Design (Game Development Series) (Game Development Series) Rules of [...]]]></description>
			<content:encoded><![CDATA[<p>Dear Students: </p>
<p>Here is the literature I recommend for the gamedesign course. Most books are available in the library, but probably not enough copies for everone, so be quick and share the books!</p>
<p>On Gamedesign:<br />
<a href="http://www.amazon.com/gp/product/0131460994?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0131460994">Chris Crawford on Game Design (New Riders Games)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=0131460994" border="0" alt="" width="1" height="1" /><br />
<a href="http://www.amazon.com/gp/product/1584503548?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1584503548">Patterns in Game Design (Game Development Series) (Game Development Series)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=1584503548" border="0" alt="" width="1" height="1" /><br />
<a href="http://www.amazon.com/gp/product/0262240459?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0262240459">Rules of Play: Game Design Fundamentals</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=0262240459" border="0" alt="" width="1" height="1" /><br />
<a href="http://www.amazon.com/gp/product/1578202221?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1578202221">Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series) (Gama Network Series)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=1578202221" border="0" alt="" width="1" height="1" /></p>
<p>On narrativity and lineairity:<br />
<a href="http://www.amazon.com/gp/product/0321278909?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0321278909">Chris Crawford on Interactive Storytelling (New Riders Games)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=0321278909" border="0" alt="" width="1" height="1" /><br />
<a href="http://www.amazon.com/gp/product/1592730078?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1592730078">Creating Emotion in Games: The Craft and Art of Emotioneering (New Riders Games)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=1592730078" border="0" alt="" width="1" height="1" /></p>
<p>On Gameprogramming (depending on which game enginge you want to use):<br />
<a href="http://www.amazon.com/gp/product/0789737027?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0789737027">ActionScript 3.0 Game Programming University</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=0789737027" border="0" alt="" width="1" height="1" /><br />
<a href="http://www.amazon.com/gp/product/078972331X?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=078972331X">Advanced Lingo for Games</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=078972331X" border="0" alt="" width="1" height="1" /><br />
<a href="http://www.amazon.com/gp/product/1568812841?ie=UTF8&amp;tag=gamesmaken-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1568812841">The Game Programmer&#8217;s Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (GarageGames)</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=gamesmaken-20&amp;l=as2&amp;o=1&amp;a=1568812841" border="0" alt="" width="1" height="1" /></p>
<p>See you all next week!</p>
<p>Wouter Baars </p>
<p><a href="http://wouterbaars.net/blog/wp-content/uploads/2008/11/introduction.ppt">introduction gamedesign powepoint</a></p>
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